%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &112196
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 468512}
  m_Layer: 0
  m_Name: Head
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &113498
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 418408}
  - 212: {fileID: 21229820}
  - 50: {fileID: 5068418}
  - 233: {fileID: 23365122}
  - 114: {fileID: 11428344}
  - 61: {fileID: 6171836}
  m_Layer: 0
  m_Name: ArmHold
  m_TagString: Player
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &120120
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 411628}
  - 212: {fileID: 21295068}
  - 50: {fileID: 5056904}
  - 233: {fileID: 23351918}
  - 114: {fileID: 11444916}
  - 61: {fileID: 6160388}
  m_Layer: 0
  m_Name: ArmLoose
  m_TagString: Player
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &123696
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 440006}
  - 212: {fileID: 21235044}
  - 50: {fileID: 5054080}
  - 114: {fileID: 11496820}
  - 58: {fileID: 5870798}
  - 114: {fileID: 11452250}
  m_Layer: 0
  m_Name: Body
  m_TagString: Player
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &124578
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 481450}
  - 212: {fileID: 21276466}
  - 50: {fileID: 5086996}
  - 233: {fileID: 23331864}
  - 114: {fileID: 11475114}
  - 61: {fileID: 6172654}
  m_Layer: 0
  m_Name: LegDangle
  m_TagString: Player
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &131974
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 438206}
  m_Layer: 0
  m_Name: ArmLoose
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &152580
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 495712}
  m_Layer: 0
  m_Name: Blood Fountains
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &161908
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 424750}
  - 212: {fileID: 21250278}
  - 50: {fileID: 5092490}
  - 233: {fileID: 23341702}
  - 114: {fileID: 11424694}
  - 58: {fileID: 5871852}
  m_Layer: 0
  m_Name: Head
  m_TagString: Player
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &164176
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 480336}
  m_Layer: 0
  m_Name: ArmHold
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &168370
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 458156}
  m_Layer: 0
  m_Name: LegDangle
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &168848
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 482266}
  m_Layer: 0
  m_Name: LegRope
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &174206
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 469662}
  - 114: {fileID: 11454878}
  m_Layer: 0
  m_Name: Prototype Gnome v2
  m_TagString: Player
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &198474
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 468378}
  - 212: {fileID: 21210796}
  - 50: {fileID: 5069104}
  - 233: {fileID: 23359188}
  - 231: {fileID: 23153958}
  - 114: {fileID: 11495456}
  - 61: {fileID: 6174346}
  m_Layer: 0
  m_Name: LegRope
  m_TagString: Player
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &411628
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 120120}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 1.17999995, y: -1.15999997, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 469662}
  m_RootOrder: 5
--- !u!4 &418408
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 113498}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -1.21000004, y: -1.12, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 469662}
  m_RootOrder: 4
--- !u!4 &424750
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 161908}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: .0299999993, y: -2.88000011, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 469662}
  m_RootOrder: 3
--- !u!4 &438206
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 131974}
  m_LocalRotation: {x: -.500000119, y: .5, z: -.5, w: .49999994}
  m_LocalPosition: {x: .25999999, y: -1.12, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 495712}
  m_RootOrder: 4
--- !u!4 &440006
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 123696}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 469662}
  m_RootOrder: 0
--- !u!4 &458156
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 168370}
  m_LocalRotation: {x: .500000238, y: -.500000358, z: -.499999732, w: .499999762}
  m_LocalPosition: {x: -.129999995, y: 1.26999998, z: -0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 495712}
  m_RootOrder: 2
--- !u!4 &468378
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 198474}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 1.00999999, y: 1.13999999, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 469662}
  m_RootOrder: 2
--- !u!4 &468512
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 112196}
  m_LocalRotation: {x: .707106829, y: 0, z: 0, w: .707106709}
  m_LocalPosition: {x: 0, y: -1.65000021, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 495712}
  m_RootOrder: 0
--- !u!4 &469662
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 174206}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -3.82111025, y: .600000024, z: 0}
  m_LocalScale: {x: .200000003, y: .200000003, z: .200000003}
  m_Children:
  - {fileID: 440006}
  - {fileID: 481450}
  - {fileID: 468378}
  - {fileID: 424750}
  - {fileID: 418408}
  - {fileID: 411628}
  - {fileID: 495712}
  m_Father: {fileID: 0}
  m_RootOrder: 0
--- !u!4 &480336
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 164176}
  m_LocalRotation: {x: .500000238, y: -.500000358, z: -.499999732, w: .499999762}
  m_LocalPosition: {x: -.129999995, y: -1.12, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 495712}
  m_RootOrder: 3
--- !u!4 &481450
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 124578}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -.900215149, y: 1.08073425, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 469662}
  m_RootOrder: 1
--- !u!4 &482266
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 168848}
  m_LocalRotation: {x: -.500000119, y: .5, z: -.5, w: .49999994}
  m_LocalPosition: {x: .25999999, y: 1.26999974, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 495712}
  m_RootOrder: 1
--- !u!4 &495712
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 152580}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 468512}
  - {fileID: 482266}
  - {fileID: 458156}
  - {fileID: 480336}
  - {fileID: 438206}
  m_Father: {fileID: 469662}
  m_RootOrder: 6
--- !u!50 &5054080
Rigidbody2D:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 123696}
  m_Mass: 1
  m_LinearDrag: 0
  m_AngularDrag: .0500000007
  m_GravityScale: 1
  m_FixedAngle: 0
  m_IsKinematic: 0
  m_Interpolate: 0
  m_SleepingMode: 1
  m_CollisionDetection: 0
--- !u!50 &5056904
Rigidbody2D:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 120120}
  m_Mass: 1
  m_LinearDrag: 0
  m_AngularDrag: .0500000007
  m_GravityScale: 1
  m_FixedAngle: 0
  m_IsKinematic: 0
  m_Interpolate: 0
  m_SleepingMode: 1
  m_CollisionDetection: 0
--- !u!50 &5068418
Rigidbody2D:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 113498}
  m_Mass: 1
  m_LinearDrag: 0
  m_AngularDrag: .0500000007
  m_GravityScale: 1
  m_FixedAngle: 0
  m_IsKinematic: 0
  m_Interpolate: 0
  m_SleepingMode: 1
  m_CollisionDetection: 0
--- !u!50 &5069104
Rigidbody2D:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 198474}
  m_Mass: 1
  m_LinearDrag: 0
  m_AngularDrag: .0500000007
  m_GravityScale: 1
  m_FixedAngle: 0
  m_IsKinematic: 0
  m_Interpolate: 0
  m_SleepingMode: 1
  m_CollisionDetection: 0
--- !u!50 &5086996
Rigidbody2D:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 124578}
  m_Mass: 1
  m_LinearDrag: 0
  m_AngularDrag: .0500000007
  m_GravityScale: 1
  m_FixedAngle: 0
  m_IsKinematic: 0
  m_Interpolate: 0
  m_SleepingMode: 1
  m_CollisionDetection: 0
--- !u!50 &5092490
Rigidbody2D:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 161908}
  m_Mass: 1
  m_LinearDrag: 0
  m_AngularDrag: .0500000007
  m_GravityScale: 1
  m_FixedAngle: 0
  m_IsKinematic: 0
  m_Interpolate: 0
  m_SleepingMode: 1
  m_CollisionDetection: 0
--- !u!58 &5870798
CircleCollider2D:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 123696}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Radius: .819999993
--- !u!58 &5871852
CircleCollider2D:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 161908}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Radius: 1.23000002
--- !u!61 &6160388
BoxCollider2D:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 120120}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: 2.00999999, y: .389999986}
--- !u!61 &6171836
BoxCollider2D:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 113498}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: 2.00999999, y: .389999986}
--- !u!61 &6172654
BoxCollider2D:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 124578}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Size: {x: 2.06999993, y: .810000002}
--- !u!61 &6174346
BoxCollider2D:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 198474}
  m_Enabled: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_Offset: {x: 1.1920929e-07, y: 0}
  serializedVersion: 2
  m_Size: {x: 2.03999996, y: .810000002}
--- !u!114 &11424694
MonoBehaviour:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 161908}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 15644a1cba5744b73b506aceb0bdcea9, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  detachedSprite: {fileID: 0}
  burnedSprite: {fileID: 0}
  bloodFountainOrigin: {fileID: 468512}
--- !u!114 &11428344
MonoBehaviour:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 113498}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 15644a1cba5744b73b506aceb0bdcea9, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  detachedSprite: {fileID: 0}
  burnedSprite: {fileID: 0}
  bloodFountainOrigin: {fileID: 480336}
--- !u!114 &11444916
MonoBehaviour:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 120120}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 15644a1cba5744b73b506aceb0bdcea9, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  detachedSprite: {fileID: 0}
  burnedSprite: {fileID: 0}
  bloodFountainOrigin: {fileID: 438206}
--- !u!114 &11452250
MonoBehaviour:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 123696}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: b80bc2d467f494e27b694623edf99529, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  swingSensitivity: 100
--- !u!114 &11454878
MonoBehaviour:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 174206}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 72f41c016643f4dc39c7d86027c3c80f, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  cameraFollowTarget: {fileID: 440006}
  ropeBody: {fileID: 5069104}
  armHoldingEmpty: {fileID: 21300000, guid: a667c51c8a6294549a229a33e0a93ec7, type: 3}
  armHoldingTreasure: {fileID: 21300000, guid: fedacbcbf903b4523a0df701dac615b5, type: 3}
  holdingArm: {fileID: 0}
  deathPrefab: {fileID: 0}
  flameDeathPrefab: {fileID: 0}
  ghostPrefab: {fileID: 0}
  delayBeforeRemoving: 3
  delayBeforeReleasingGhost: .5
  bloodFountainPrefab: {fileID: 0}
--- !u!114 &11475114
MonoBehaviour:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 124578}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 15644a1cba5744b73b506aceb0bdcea9, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  detachedSprite: {fileID: 0}
  burnedSprite: {fileID: 0}
  bloodFountainOrigin: {fileID: 458156}
--- !u!114 &11495456
MonoBehaviour:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 198474}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 15644a1cba5744b73b506aceb0bdcea9, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  detachedSprite: {fileID: 0}
  burnedSprite: {fileID: 0}
  bloodFountainOrigin: {fileID: 482266}
--- !u!114 &11496820
MonoBehaviour:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 123696}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 15644a1cba5744b73b506aceb0bdcea9, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  detachedSprite: {fileID: 0}
  burnedSprite: {fileID: 0}
  bloodFountainOrigin: {fileID: 0}
--- !u!212 &21210796
SpriteRenderer:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 198474}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_LightmapIndex: 255
  m_LightmapIndexDynamic: 255
  m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
  m_LightmapTilingOffsetDynamic: {x: 1, y: 1, z: 0, w: 0}
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 1
  m_ReflectionProbeUsage: 1
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_ImportantGI: 0
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 21300000, guid: 10fae34584c7d4b68a4c8afb8959e8d9, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!212 &21229820
SpriteRenderer:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 113498}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_LightmapIndex: 255
  m_LightmapIndexDynamic: 255
  m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
  m_LightmapTilingOffsetDynamic: {x: 1, y: 1, z: 0, w: 0}
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 1
  m_ReflectionProbeUsage: 1
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_ImportantGI: 0
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 2
  m_Sprite: {fileID: 21300000, guid: a667c51c8a6294549a229a33e0a93ec7, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!212 &21235044
SpriteRenderer:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 123696}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_LightmapIndex: 255
  m_LightmapIndexDynamic: 255
  m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
  m_LightmapTilingOffsetDynamic: {x: 1, y: 1, z: 0, w: 0}
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 1
  m_ReflectionProbeUsage: 1
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_ImportantGI: 0
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 1
  m_Sprite: {fileID: 21300000, guid: 48130b10abc6b4e828b109b634ed6117, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!212 &21250278
SpriteRenderer:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 161908}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_LightmapIndex: 255
  m_LightmapIndexDynamic: 255
  m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
  m_LightmapTilingOffsetDynamic: {x: 1, y: 1, z: 0, w: 0}
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 1
  m_ReflectionProbeUsage: 1
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_ImportantGI: 0
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 2
  m_Sprite: {fileID: 21300000, guid: 3351b7ac82e0e42619c05d97772a9724, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!212 &21276466
SpriteRenderer:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 124578}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_LightmapIndex: 255
  m_LightmapIndexDynamic: 255
  m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
  m_LightmapTilingOffsetDynamic: {x: 1, y: 1, z: 0, w: 0}
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 1
  m_ReflectionProbeUsage: 1
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_ImportantGI: 0
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 21300000, guid: 8577361b90e854f9d80aa405e747af96, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!212 &21295068
SpriteRenderer:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 120120}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_LightmapIndex: 255
  m_LightmapIndexDynamic: 255
  m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
  m_LightmapTilingOffsetDynamic: {x: 1, y: 1, z: 0, w: 0}
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_UseLightProbes: 1
  m_ReflectionProbeUsage: 1
  m_ProbeAnchor: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_ImportantGI: 0
  m_AutoUVMaxDistance: .5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 2
  m_Sprite: {fileID: 21300000, guid: 274b2ddb94fd8495ba30a7aef85a0144, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!231 &23153958
SpringJoint2D:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 198474}
  m_Enabled: 1
  m_CollideConnected: 0
  m_ConnectedRigidBody: {fileID: 0}
  m_Anchor: {x: 1.01999855, y: 0}
  m_ConnectedAnchor: {x: 0, y: 0}
  m_Distance: .00999999978
  m_DampingRatio: 0
  m_Frequency: 5
--- !u!233 &23331864
HingeJoint2D:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 124578}
  m_Enabled: 1
  m_CollideConnected: 0
  m_ConnectedRigidBody: {fileID: 5054080}
  m_Anchor: {x: .710836887, y: .236783266}
  m_ConnectedAnchor: {x: -.189378262, y: 1.31751752}
  m_UseMotor: 0
  m_Motor:
    m_MotorSpeed: 0
    m_MaximumMotorForce: 10000
  m_UseLimits: 1
  m_AngleLimits:
    m_LowerAngle: 33.6899986
    m_UpperAngle: 49.3100014
--- !u!233 &23341702
HingeJoint2D:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 161908}
  m_Enabled: 1
  m_CollideConnected: 0
  m_ConnectedRigidBody: {fileID: 5054080}
  m_Anchor: {x: 0, y: 1.34000003}
  m_ConnectedAnchor: {x: .0300002098, y: -1.54000008}
  m_UseMotor: 0
  m_Motor:
    m_MotorSpeed: 0
    m_MaximumMotorForce: 10000
  m_UseLimits: 1
  m_AngleLimits:
    m_LowerAngle: -30
    m_UpperAngle: 30
--- !u!233 &23351918
HingeJoint2D:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 120120}
  m_Enabled: 1
  m_CollideConnected: 0
  m_ConnectedRigidBody: {fileID: 5054080}
  m_Anchor: {x: -.810000002, y: 0}
  m_ConnectedAnchor: {x: .369999409, y: -1.16000021}
  m_UseMotor: 0
  m_Motor:
    m_MotorSpeed: 0
    m_MaximumMotorForce: 10000
  m_UseLimits: 1
  m_AngleLimits:
    m_LowerAngle: -21.1100006
    m_UpperAngle: 35.5999985
--- !u!233 &23359188
HingeJoint2D:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 198474}
  m_Enabled: 1
  m_CollideConnected: 0
  m_ConnectedRigidBody: {fileID: 5054080}
  m_Anchor: {x: -.687951088, y: .187110901}
  m_ConnectedAnchor: {x: .322048664, y: 1.32711029}
  m_UseMotor: 0
  m_Motor:
    m_MotorSpeed: 0
    m_MaximumMotorForce: 10000
  m_UseLimits: 0
  m_AngleLimits:
    m_LowerAngle: -31.6100006
    m_UpperAngle: 37.3199997
--- !u!233 &23365122
HingeJoint2D:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 113498}
  m_Enabled: 1
  m_CollideConnected: 0
  m_ConnectedRigidBody: {fileID: 5054080}
  m_Anchor: {x: .790000021, y: 0}
  m_ConnectedAnchor: {x: -.420000553, y: -1.12000012}
  m_UseMotor: 0
  m_Motor:
    m_MotorSpeed: 0
    m_MaximumMotorForce: 10000
  m_UseLimits: 1
  m_AngleLimits:
    m_LowerAngle: -34.3100014
    m_UpperAngle: 36.2299995
--- !u!1001 &100100000
Prefab:
  m_ObjectHideFlags: 1
  serializedVersion: 2
  m_Modification:
    m_TransformParent: {fileID: 0}
    m_Modifications: []
    m_RemovedComponents: []
  m_ParentPrefab: {fileID: 0}
  m_RootGameObject: {fileID: 174206}
  m_IsPrefabParent: 1
